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Texturing | Vehicles & Environment
FAST & FURIOUS 7
I did some texturing work for the cars and vehicles in this movie. FAST & FURIOUS: SUPERCHARGED
I did all the texturing work for the parking / garage at the beginning, and for most of the chasing race road.
Maya (modeling, unwrapping), Mari (texturing), Nuke (texturing), Katana (look development) and Renderman (rendering), were the main software tools I’ve been using here.