Visionary director Tarsem Singh revisits the ‘over-the-rainbow’ magical land on this NBC Universal TV series.
For six months in 2016 I had the enormous privilege of working on this project with Thomas Dyg (VFX supervisor) at Nvizible, doing a broad range of tasks.
Among other things, I designed, created and rigged the CG mechanical legs and arms for ‘Jack, the Tin Man’. I also worked extensively on environments like the ‘Sanctum’ and ‘Glinda’s Castle’.
This project was done with Maya (modeling, unwrapping, rigging), ZBrush (sculpting), Mari (texturing), Photoshop, Nuke and Vray (look development, lighting, rendering).